Canned Music

no preservatives added

What is live? What is canned?

Well, that’s easy. Live is when the musicians are upfront, in person, performing right here, right now. Canned is music that was recorded and later replayed through a sound system.

And that’s what everybody thinks. Think again. Tell me, what’s the difference between hearing a recording through a sound system or hearing live musicians through a sound system?

Most performances today are miked, mixed, amplified, and played through loudspeakers. You might think, because the musicians are performing in the flesh, on the spot, it would be fair to say, it’s live. But let’s face the music, it’s canned. The only step that’s missing is the recording. (And often parts of what you hear at a live performance are prerecorded.) The sound of real, living musicians, playing real, acoustic instruments is being filtered. They may be performing in the moment, but the sound is not live. It’s aliveness has been squeezed through microphones and wires and electronics, leaving us merely with realtime canned music.

That’s point number one. Point number two is this. The only music performances most people experience today are realtime canned concerts. They’ve never heard, or too rarely hear, the sound of unprocessed music. Just yesterday I was talking to a young woman who went to a performance of the Verdi opera, Rigoletto. She commented that it was not miked. The Metropolitan Opera, miked!? Of course not, but in her experience, everything is amplified. She, along with the majority of concert goers, only know the sound of sound systems—most of which are not good and/or poorly operated. It’s no wonder there’s so much nonsense going around about the quality of home audio. The only known reference is other artificial sound. Without the real, acoustic reference, there can be no honest judgment of sound quality.

Then there’s the issue of, “this is the way instruments sound, but that is how I wish they would sound.” I witnessed an interesting example of this dichotomy in a demonstration of three recording techniques, wax cylinder, analog tape, and digital. Two musicians participated, a violinist accompanied by a pianist. They played a short piece captured by the horn of the wax cylinder, and two different microphones, one feeding an analog reel-to-reel tape, one to a computer. All three recordings were done simultaneously. After playback the audience voted on their favorite. No surprise that the wax cylinder came in dead last—noisy, scratchy and lacking in both treble and bass. The winner was the analog recording. Hmm. I didn’t like any of them, but that may have been partially due to the playback speakers. The violin sounded reasonably good on both modern techniques, although slightly more alive on the digital, but the piano was bad, really bad, on both—bottom heavy and muddy—not at all realistic sounding. That bass heavy muddiness was especially evident on the analog recording. So how did the analog recording get the most votes? The violinist summed it up neatly when he was asked to comment on his favorite. Referring to the analog recording he said, “That’s how I would like to sound.” The tonal quality he strives to achieve, not his actual sound, was the reason he preferred the tape. Had he listened to the piano, instead of only to himself, the murky sound would have necessitated qualifying his preference. Curiously, the pianist’s opinion was not queried.

There you have it. If one doesn’t know the sound of acoustic instruments first hand, under varying conditions, or if one has a rosy, idealized sound in mind, there’s going to be disagreement about when reproduced music sounds right.

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High Resolution Audio

Digital audio keeps getting better. So they say. Standard 16bit/44.1kHz audio is just barely good enough. And it is just good enough to cover a bandwidth from single digit frequencies to 22 kilohertz with a 96 decibel dynamic range. 16/44.1 exceeds the frequency range of unsullied young ears, and although short on the ear’s dynamic range, it’s plenty more than enough for the most dynamic music, which spans about 60 dB from softest to loudest. Even during the softest passages the music is at least 36 dB over the noise floor. High resolution formats go well beyond that by a good margin—20 bit adds another 24 dB of dynamic range, 24 bit takes it to 144 dB, more than the ear can handle. A 192 kHz sampling rate extends the frequency range out to 96 thousand cycles per second, more than two octaves above hearing range.

This begs the question of the purpose high resolution formats serve. The answer is interesting. At the end you’ll find a link to a long and thorough article on the subject. I’d suggest reading it when you have ample time to give it your full attention from start to finish and to allow some extra time to stop, contemplate, or reread a paragraph here and there. Until then, I’ll give you a few highlights.

The author, Monty, starts with a recap of how human hearing works.

Thus, 20Hz – 20kHz is a generous range. It thoroughly covers the audible spectrum, an assertion backed by nearly a century of experimental data.”

This is an important place to start. Studies have not shown any need to playback frequencies beyond the range of audibility for realistic sound. He continues with some comments about “golden ears.” Then to the effects of ultrasonic frequencies on audio equipment.

“Neither audio transducers nor power amplifiers are free of distortion, and distortion tends to increase rapidly at the lowest and highest frequencies. If the same transducer reproduces ultrasonics along with audible content, any nonlinearity will shift some of the ultrasonic content down into the audible range as an uncontrolled spray of intermodulation distortion products covering the entire audible spectrum. Nonlinearity in a power amplifier will produce the same effect. The effect is very slight, but listening tests have confirmed that both effects can be audible.”

Most good amplifiers should be able to handle up to 50 kHz without much trouble, but most speaker transducers run into problems when fed very high frequencies. Either way, the speaker or the amp, inaudible ultrasonics can have a deleterious effect in the audible range.

“Sampling theory is often unintuitive without a signal processing background. It’s not surprising most people, even brilliant PhDs in other fields, routinely misunderstand it. It’s also not surprising many people don’t even realize they have it wrong.”

You want to start some heated arguments, just mention the Nyquist Theorem. The fact is you can’t hear digital sound, you never have and never will. The digital/analog converter takes the binary code and reconstructs a smooth analog waveform identical to the input that was sampled and converter into 1s and 0s.

“It might appear that a sampled signal represents higher frequency analog waveforms badly. Or, that as audio frequency increases, the sampled quality falls and frequency response falls off, or becomes sensitive to input phase. Looks are deceiving.

Sampling rates over 48kHz are irrelevant to high fidelity audio data, but they are internally essential to several modern digital audio techniques.”

It’s very important to distinguish between recording/processing/mastering side of digital and its playback. High sample rates are required for the former, not for the latter. Monty provides details.

“Understanding is where theory and reality meet. A matter is settled only when the two agree. Empirical evidence from listening tests backs up the assertion that 44.1kHz/16 bit provides highest-possible fidelity playback. There are numerous controlled tests confirming this.”

He cites one of the tests and provides links. Endless disputes about this issue will go on ad infinitum. Everyone’s entitled to their own opinion, but not their own facts. Nevertheless, fact denial persists.

“Not all papers agree completely with these results (and a few disagree in large part), so it’s easy to find minority opinions that appear to vindicate every imaginable conclusion. Regardless, the papers and links above are representative of the vast weight and breadth of the experimental record. No peer-reviewed paper that has stood the test of time disagrees substantially with these results. Controversy exists only within the consumer and enthusiast audiophile communities.”

This is how science works, and without science, you wouldn’t be reading this. Monty also carefully discusses the difficulties of testing procedures, confirmation bias and brain/sensory processing.

“The human brain is designed to notice patterns and differences, even where none exist. This tendency can’t just be turned off when a person is asked to make objective decisions; it’s completely subconscious. Nor can a bias be defeated by mere skepticism. Controlled experimentation shows that awareness of confirmation bias can increase rather than decreases the effect! A test that doesn’t carefully eliminate confirmation bias is worthless.”

Hence, double blind test protocol.

“I’ve run across a few articles and blog posts that declare the virtues of 24 bit or 96/192kHz by comparing a CD to an audio DVD (or SACD) of the ‘same’ recording. This comparison is invalid; the masters are usually different.”

Too often audiophiles are comparing apples to oranges. Sometimes they are hearing a real difference, but it has a cause other than the one they suppose. Redundancy makes a message more robust. They may be hearing a real difference. The cause, though, may not be the one they suppose.

“The point is enjoying the music, right? Modern playback fidelity is incomprehensibly better than the already excellent analog systems available a generation ago. . . .but bad mixes and encodings do bother me; they distract me from the music, and I’m probably not alone.”

Yes, yes, and yes you are not alone.

“Why push back against 24/192? Because it’s a solution to a problem that doesn’t exist, a business model based on willful ignorance and scamming people. The more that pseudoscience goes unchecked in the world at large, the harder it is for truth to overcome truthiness. . . even if this is a small and relatively insignificant example.”

Thanks, Monty. Here’s the link : [24/192 Music Downloads . . .and why they make no sense]

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